# White Paper

## 1. Overview

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FPcch1TVqvWXZ03RCOaVc%2Fbanner2.png?alt=media&#x26;token=337ea13b-aee6-462c-9012-78ecc072cd8a" alt=""><figcaption></figcaption></figure>

The RillaZ APP is a P2E (Play-to-Earn) project, managing RillaZ NFTs and enjoying short and entertaining free hyper-casual games anywhere, anytime. You can also earn token rewards!

{% embed url="<https://youtu.be/Xvpio1UwRXM>" %}

The MetaBrickz team, specialists in using the Unity engine and Spine tool, is developing a system that includes wallet creation, transfer, and listing using the Klaytn blockchain technology. This effort aims to provide a more versatile mobile gaming experience and the possibility of profit for gamers.The P2E economy operates on a dual token system, utilizing governance tokens (MBT) and utility tokens (MRT). With V1, V2 NFT, you can guarantee daily token rewards (MBT, MRT) through various activities. Use the acquired tokens for direct level-ups, stamina repair, planet management, and even the breeding of new-generation MetaRillaz NFTs through the RillaZ experience.

We invite you to enjoy the RillaZ experience, combining gaming, management, and earning opportunities in an exciting new way.

## 2. App Guide

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FF0QqNh3jKgEovVtRh5st%2FRIllaz_WIde_kor_2.png?alt=media&#x26;token=b8b84caf-39ce-4a8a-9a73-3e4df056890f" alt=""><figcaption></figcaption></figure>

### 1) RillaZ App

* Install the RillaZ app through the Play Store or App Store.
* Google Play Store: Coming Soon
* iOS App Store: Coming Soon

### 2) App Platform Login

* Please proceed with registration by logging in through the smartphone platform you are using..

### 3) Klaytn create wallet

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FG8XKnmKE30EX8kAhX59k%2F1_1.png?alt=media&#x26;token=2ccbc7ad-f2e9-48ad-9515-330f9e44a501" alt=""><figcaption></figcaption></figure>

* After installing the app and entering for the first time, the blockchain wallet creation process will be carried out automatically. Please set a 6-digit password within the app to check your wallet information and use transactions.

### 4) Asset Transfer for Game and RillaZ NFT Purchase

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FN4EpIHoHT93WEn8d0JVB%2F1_2.png?alt=media&#x26;token=0d2a269a-a618-4866-acd4-ce2e7105f66c" alt=""><figcaption></figcaption></figure>

* To pay for gas fees incurred in actions such as managing the game through the RillaZ app, fostering and purchasing RillaZ NFTs, you must send Klaytn to the generated wallet address.

### 5) RillaZ NFT Purchase

* Navigate to the store via the RillaZ app, and you can filter and purchase the listed RillaZ NFTs by generation, level, type, breeding count, or other desired information.

### 6) Participate in the Game

* Place your RillaZ NFT on a planet and receive MRT (MetaRillazToken) rewards based on the managing status of the planet and RillaZ.
* If you do not access the game for more than seven days, you will incur a penalty of -100% stamina for the RillaZ NFTs held in staking. Be extra cautious!
* To avoid this inactivity penalty, please make sure to transfer the staked items to your wallet for safekeeping.

## 3. NFT

RillaZ are one-of-a-kind digital creatures, each having its own unique appearance and attributes. They're categorized by generation, tier, and type, each with specific abilities and skills. Their statistics, such as performance, stamina, attack power, critical hits, and luck, define their traits. As you play and level up your RillaZ, you can enhance these stats and shape them according to your preferences.

RillaZ is dedicated to being a project where participants in the management game can receive fair rewards and enjoy the experience. Designed to encourage ongoing planetary management, this system amplifies the excitement of playing a management game, allowing players to customize their unique NFTs according to their preferences. Your interest and participation are warmly encouraged.

* Generations: GENESIS -> Gen1 -> Gen2 -> Gen3 -> Gen4
* Tier : Minion -> Servant -> Commons -> Watcher -> Enforcer -> Boss

Types: Please refer to the content and images below ▼

### 1) Cyber Rillaz

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FN1HAL3DuSiUKAmkoxTKy%2FRillaz_cyber.png?alt=media&#x26;token=5e4ca2e5-41b8-41b5-9610-f95391f4bb65" alt=""><figcaption><p>Cyber</p></figcaption></figure>

* Traits: ⚔ Attack power has been developed.
* Skill: Increases RillaZ performance.
* Please note that the duration and cooldown time vary by generation and tier.
* Information on the random stat range drawn during the Genesis minting of Cyber RillaZ.

| Tier     | Stamina(s)   | Attack                                            | Luck(%)    | Critical(%)  |
| -------- | ------------ | ------------------------------------------------- | ---------- | ------------ |
| Minion   | 7560\~9000   | <mark style="color:purple;">**12.7\~13.5**</mark> | 35.7\~36.5 | 23.55\~24.75 |
| Servant  | 8640\~10080  | <mark style="color:purple;">**13.4\~14.2**</mark> | 36.4\~37.2 | 24.6\~25.8   |
| Commons  | 9270\~11160  | <mark style="color:purple;">**14.1\~14.9**</mark> | 37.1\~37.9 | 25.65\~26.85 |
| Watcher  | 10800\~12240 | <mark style="color:purple;">**14.8\~15.6**</mark> | 37.8\~38.6 | 26.7\~27.9   |
| Enforcer | 11880\~13320 | <mark style="color:purple;">**15.5\~16.3**</mark> | 38.5\~39.3 | 27.75\~28.95 |
| Boss     | 12960\~14400 | <mark style="color:purple;">**16.2\~17**</mark>   | 39.2\~40   | 28.8\~30     |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 2) Zombie Rillaz

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FbOwRep3nnQG9IZcTWPu6%2FRillaz_zombie.png?alt=media&#x26;token=04d9e1cb-3b2b-478e-aa03-283601c945e3" alt=""><figcaption><p>Zombie</p></figcaption></figure>

* Traits: 🌡  Stamina has been developed.
* Skill: Increases RillaZ attack power.
* Please note that the duration and cooldown time vary by generation and tier.
* Information on the random stat range drawn during the Genesis minting of Zombie RillaZ.

| Tier     | Stamina(s)                                          | Attack     | Luck(%)    | Critical(%)  |
| -------- | --------------------------------------------------- | ---------- | ---------- | ------------ |
| Minion   | <mark style="color:purple;">**9360\~10800**</mark>  | 10.7\~11.5 | 35.7\~36.5 | 23.55\~24.75 |
| Servant  | <mark style="color:purple;">**10440\~11880**</mark> | 11.4\~12.2 | 36.4\~37.2 | 24.6\~25.8   |
| Commons  | <mark style="color:purple;">**11520\~12960**</mark> | 12.1\~12.9 | 37.1\~37.9 | 25.65\~26.85 |
| Watcher  | <mark style="color:purple;">**12600\~14040**</mark> | 12.8\~13.6 | 37.8\~38.6 | 26.7\~27.9   |
| Enforcer | <mark style="color:purple;">**13680\~15120**</mark> | 13.5\~14.3 | 38.5\~39.3 | 27.75\~28.95 |
| Boss     | <mark style="color:purple;">**14760\~16200**</mark> | 14.2\~15   | 39.2\~40   | 28.8\~30     |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 3) Space Rillaz

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FszMfLKillTB2Ujj1hCI2%2FRillaz_space.png?alt=media&#x26;token=2455e130-7644-4a9d-806c-52eb0722e1fe" alt=""><figcaption><p>Space</p></figcaption></figure>

* Traits: 🎁 Luck has been developed.
* Skill: RillaZ Stamina Recovery.
* Please note that the duration and cooldown time vary by generation and tier.
* Information on the random stat range drawn during the Genesis minting of Space RillaZ.

| Tier     | Stamina(s)   | Attack     | Luck(%)                                           | Critical(%)  |
| -------- | ------------ | ---------- | ------------------------------------------------- | ------------ |
| Minion   | 7560\~9000   | 10.7\~11.5 | <mark style="color:purple;">**38.7\~39.5**</mark> | 23.55\~24.75 |
| Servant  | 8640\~10080  | 11.4\~12.2 | <mark style="color:purple;">**39.4\~40.2**</mark> | 24.6\~25.8   |
| Commons  | 9270\~11160  | 12.1\~12.9 | <mark style="color:purple;">**40.1\~40.9**</mark> | 25.65\~26.85 |
| Watcher  | 10800\~12240 | 12.8\~13.6 | <mark style="color:purple;">**40.8\~41.6**</mark> | 26.7\~27.9   |
| Enforcer | 11880\~13320 | 13.5\~14.3 | <mark style="color:purple;">**41.5\~42.3**</mark> | 27.75\~28.95 |
| Boss     | 12960\~14400 | 14.2\~15   | <mark style="color:purple;">**42.2\~43**</mark>   | 28.8\~30     |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 4) Skull Rillaz

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2F62dnkZhcgjoPb6B9n18F%2FRillaz_skull.png?alt=media&#x26;token=bf6792d2-4cd7-41d4-adc2-5c15339084fe" alt=""><figcaption><p>Skull</p></figcaption></figure>

* Traits: 💥 Critical Hits have been developed.
* Skill: Reduces planetary overload value.
* Please note that the duration and cooldown time vary by generation and tier.
* Information on the random stat range drawn during the Genesis minting of Skull RillaZ.

| Tier     | Stamina(s)   | Attack     | Luck(%)    | Critical(%)                                       |
| -------- | ------------ | ---------- | ---------- | ------------------------------------------------- |
| Minion   | 7560\~9000   | 10.7\~11.5 | 35.7\~36.5 | <mark style="color:purple;">**25.6\~26.8**</mark> |
| Servant  | 8640\~10080  | 11.4\~12.2 | 36.4\~37.2 | <mark style="color:purple;">**26.6\~27.8**</mark> |
| Commons  | 9270\~11160  | 12.1\~12.9 | 37.1\~37.9 | <mark style="color:purple;">**27.7\~28.9**</mark> |
| Watcher  | 10800\~12240 | 12.8\~13.6 | 37.8\~38.6 | <mark style="color:purple;">**28.7\~29.9**</mark> |
| Enforcer | 11880\~13320 | 13.5\~14.3 | 38.5\~39.3 | <mark style="color:purple;">**29.8\~31**</mark>   |
| Boss     | 12960\~14400 | 14.2\~15   | 39.2\~40   | <mark style="color:purple;">**30.8\~32**</mark>   |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 5) Rillaz NFT Tier UP

* Attempts to upgrade the tier of Rillaz NFT have success and failure probabilities.
* The supplementary Rillaz NFT used in the attempt to upgrade the tier will be burned.
* Conditions for attempting to upgrade Rillaz NFT's tier: Must be of the same type and tier.
* The maximum number of attempts to upgrade Rillaz NFT's tier is determined by generation.
* ex) Rillaz GENESIS NFT(Boss) 45% + Rillaz Gen1 NFT(Minion) 15% = Success Odds 60%

<table><thead><tr><th width="231" align="center">Tier up</th><th width="106" align="center">Level</th><th align="center">PCS</th><th align="center">Success %</th></tr></thead><tbody><tr><td align="center">Minion -> Servant</td><td align="center">Lv.5</td><td align="center">Minion x5</td><td align="center">TBA</td></tr><tr><td align="center">Servant -> Commons</td><td align="center">Lv.10</td><td align="center">Servant x4</td><td align="center">TBA</td></tr><tr><td align="center">Commons -> Watcher</td><td align="center">Lv.15</td><td align="center">Commons x3</td><td align="center">TBA</td></tr><tr><td align="center">Watcher -> Enforcer</td><td align="center">Lv.20</td><td align="center">Watcher x2</td><td align="center">TBA</td></tr><tr><td align="center">Enfotcer -> Boss</td><td align="center">Lv.25</td><td align="center">Enfotcer x1</td><td align="center">TBA</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 6) NFT Holder Benefit

* After placing RillaZ on the planet, the RillaZ performance token placed during "Get Token" will be randomly reflected by +% in the result value.

| Rillaz NFT | Benefit |
| :--------: | :-----: |
|     5↑     |    5%   |
|     10↑    |   10%   |
|     20↑    |   20%   |
|     30↑    |   30%   |
|     40↑    |   40%   |
|     50↑    |   80%   |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 7) Level & Attributes

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2Fd8pXCw1sUPycVN7GXbcs%2F1.png?alt=media&#x26;token=bd915197-a99e-4278-a2b5-a23a1f69205d" alt=""><figcaption></figcaption></figure>

When leveling up Rillaz NFT, a +1 stat point is provided. This point can be invested according to your preference, and there is a set maximum number of stat resets for each generation and tier of Rillaz, so please be sure to refer to this information.

* Rillaz NFT maximum level: Lv.30
* Immediate leveling up is possible through MRT and MBT (price per second).

Performance

* Minimum and maximum values are randomly determined during initial minting and breeding.
* You can mine MRT randomly within the range of minimum and maximum values over a 24-hour participation time.
* Investing points increases the maximum value.

Stamina

* Investing points increases the amount of time you can mine.
* The mining value is affected by the stamina state.
* Stamina below 70%: You obtain 80% of the random mining result in the performance range (minimum\~maximum value).
* Stamina below 40%: You obtain 50% of the random mining result in the performance range (minimum\~maximum value)
* Stamina below 10%: You obtain 10% of the random mining result in the performance range (minimum\~maximum value).
* Stamina 0%: You enter a coma state where all actions are impossible, and you must proceed with stamina recovery through resurrection items and a recovery room.
* When moving to the recovery room due to a coma state, there is an additional recovery time until the Rillaz stamina value reaches 100%. Please refer to the table below.

<table><thead><tr><th width="133" align="center">Tier</th><th align="center">GENESIS</th><th align="center">Gen1</th><th align="center">Gen2</th><th align="center">Gen3</th><th align="center">Gen4</th></tr></thead><tbody><tr><td align="center">Minion</td><td align="center">x1.9</td><td align="center">x2.1</td><td align="center">x2.3</td><td align="center">x2.5</td><td align="center">x2.7</td></tr><tr><td align="center">Servant</td><td align="center">x1.8</td><td align="center">x2</td><td align="center">x2.2</td><td align="center">x2.4</td><td align="center">x2.6</td></tr><tr><td align="center">Commons</td><td align="center">x1.7</td><td align="center">x1.9</td><td align="center">x2.1</td><td align="center">x2.3</td><td align="center">x2.5</td></tr><tr><td align="center">Watcher</td><td align="center">x1.6</td><td align="center">x1.8</td><td align="center">x2</td><td align="center">x2.2</td><td align="center">x2.4</td></tr><tr><td align="center">Enforcer</td><td align="center">x1.5</td><td align="center">x1.7</td><td align="center">x1.9</td><td align="center">x2.1</td><td align="center">x2.3</td></tr><tr><td align="center">Boss</td><td align="center">x1.4</td><td align="center">x1.6</td><td align="center">x1.8</td><td align="center">x2</td><td align="center">x2.2</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

&#x20;Attack Power

* Investing points increases the attack value per second.
* You can destroy the planetary nexus to obtain a mystery box.

&#x20;Critical Hits

* Investing points increases the probability of triggering a 2x attack power increase.
* Increases the likelihood of destroying the planetary nexus more quickly.

&#x20;Luck

* Affects the appearance probability of mystery boxes within the planet.
* Investing points allows you to obtain higher-level mystery boxes.

Benefits at Maximum Level

* When GENESIS Rillaz reaches the maximum level, additional MBT mining benefits are provided for all tiers.
* Only 2nd to 5th-generation Rillaz Boss tier NFTs provide MBT mining benefits.

<table><thead><tr><th width="126" align="center">Tier</th><th width="135" align="center">GENESIS</th><th width="126" align="center">Gen1</th><th width="133" align="center">Gen2</th><th width="120" align="center">Gen3</th><th align="center">Gen4</th></tr></thead><tbody><tr><td align="center">Minion</td><td align="center">Reward 3%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Servant</td><td align="center">Reward 6%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Commons</td><td align="center">Reward 9%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Watcher</td><td align="center">Reward 12%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Enforcer</td><td align="center">Reward 15%</td><td align="center">-</td><td align="center">-</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Boss</td><td align="center">Reward 18%</td><td align="center">Reward 15%</td><td align="center">Reward 12%</td><td align="center">Reward 9%</td><td align="center">Reward 6%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 8) Breeding & Reveal

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FFOTxswAIUkofJHXYutWq%2F2.png?alt=media&#x26;token=988e8a83-16b0-4b3b-9e27-b9ba253d578f" alt=""><figcaption></figcaption></figure>

You can issue a new next-generation RillaZ NFT by using two owned RillaZ NFTs as materials along with a specific cost. The two RillaZ NFTs used as materials will be preserved and moved to the lounge after minting.​<br>

There are minimum level requirements for the RillaZ generation and tier used as materials, and a male and female pair must be matched for the attempt. For newly issued RillaZ NFTs, the type and tier probabilities are determined based on the previous generation of RillaZ, and the generation is determined by the higher&#x20;

generation of the two materials used +1. Subsequent generations of RillaZ have lower overall ability and mining stats, and the cost for leveling up and training is higher, so please be sure to take this into consideration.

RillaZ Breeding Usable Level

<table><thead><tr><th align="center">Tier</th><th width="119" align="center">GENESIS</th><th align="center">Gen 1</th><th align="center">Gen 2</th><th align="center">Gen 3</th><th align="center">Gen 4</th></tr></thead><tbody><tr><td align="center">Minion</td><td align="center">Lv.20</td><td align="center">Lv.22</td><td align="center">Lv.24</td><td align="center">Lv.26</td><td align="center">Lv.28</td></tr><tr><td align="center">Servant</td><td align="center">Lv.14</td><td align="center">Lv.16</td><td align="center">Lv.18</td><td align="center">Lv.20</td><td align="center">Lv.22</td></tr><tr><td align="center">Commons</td><td align="center">Lv.9</td><td align="center">Lv.11</td><td align="center">Lv.13</td><td align="center">Lv.15</td><td align="center">Lv.17</td></tr><tr><td align="center">Watcher</td><td align="center">Lv.5</td><td align="center">Lv.7</td><td align="center">Lv.9</td><td align="center">Lv.11</td><td align="center">Lv.13</td></tr><tr><td align="center">Enforcer</td><td align="center">Lv.2</td><td align="center">Lv.4</td><td align="center">Lv.6</td><td align="center">Lv.8</td><td align="center">Lv.10</td></tr><tr><td align="center">Boss</td><td align="center">Lv.0</td><td align="center">Lv.2</td><td align="center">Lv.4</td><td align="center">Lv.6</td><td align="center">Lv.8</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

RillaZ Breeding Count

| Generation | Count |
| :--------: | :---: |
|   GENESIS  |   4   |
|    Gen 1   |   3   |
|    Gen 2   |   2   |
|    Gen 3   |   1   |
|    Gen 4   |   0   |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

* RillaZ NFT x2 (Male and Female)
* RillaZ Stamina at 100% condition
* Managing "Rest" free space (minimum 2 slots)

Breeding Success Odds

* This system is implemented to prevent massive NFT inflation that can pour out through breeding.
* The success odds will be adjusted according to the generation and tier, based on the understanding of the seasonal NFT circulation.
* A one-time breeding recharge ticket can be obtained probabilistically through playing the Universe game.
* The odds are set for each Rillaz NFT.
* ex) Rillaz GENESIS NFT(Boss) 45% + Rillaz Gen1 NFT(Minion) 15% = Success Odds 60%

<table><thead><tr><th width="150">RillaZ_1</th><th width="150">RillaZ_2</th><th width="150">Minion</th><th width="150">Servant</th><th width="150">Commons</th><th width="150">Watcher</th><th width="150">Enforcer</th><th>Boss</th></tr></thead><tbody><tr><td>Minion</td><td>Minion</td><td>100%</td><td>-</td><td>-</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Minion</td><td>Servant</td><td>60%</td><td>40%</td><td>-</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Minion</td><td>Commons</td><td>55%</td><td>35%</td><td>10%</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Minion</td><td>Watcher</td><td>45%</td><td>30%</td><td>20%</td><td>5%</td><td>-</td><td>-</td></tr><tr><td>Minion</td><td>Enforcer</td><td>35%</td><td>30%</td><td>24%</td><td>10%</td><td>1%</td><td>-</td></tr><tr><td>Minion</td><td>Boss</td><td>30%</td><td>25%</td><td>22%</td><td>20%</td><td>2%</td><td>1%</td></tr><tr><td>Servant</td><td>Servant</td><td>-</td><td>100%</td><td>-</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Servant</td><td>Commons</td><td>-</td><td>60%</td><td>40%</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Servant</td><td>Watcher</td><td>-</td><td>50%</td><td>40%</td><td>10%</td><td>-</td><td>-</td></tr><tr><td>Servant</td><td>Enforcer</td><td>-</td><td>25%</td><td>55%</td><td>15%</td><td>5%</td><td>-</td></tr><tr><td>Servant</td><td>Boss</td><td>-</td><td>-</td><td>60%</td><td>25%</td><td>10%</td><td>5%</td></tr><tr><td>Commons</td><td>Commons</td><td>-</td><td>-</td><td>100%</td><td>-</td><td>-</td><td>-</td></tr><tr><td>Commons</td><td>Watcher</td><td>-</td><td>-</td><td>60%</td><td>40%</td><td>-</td><td>-</td></tr><tr><td>Commons</td><td>Enforcer</td><td>-</td><td>-</td><td>40%</td><td>55%</td><td>5%</td><td>-</td></tr><tr><td>Commons</td><td>Boss</td><td>-</td><td>-</td><td>30%</td><td>60%</td><td>7%</td><td>3%</td></tr><tr><td>Watcher</td><td>Watcher</td><td>-</td><td>-</td><td>-</td><td>100%</td><td>-</td><td>-</td></tr><tr><td>Watcher</td><td>Enforcer</td><td>-</td><td>-</td><td>-</td><td>80%</td><td>20%</td><td>-</td></tr><tr><td>Watcher</td><td>Boss</td><td>-</td><td>-</td><td>-</td><td>60%</td><td>35%</td><td>5%</td></tr><tr><td>Enforcer</td><td>Enforcer</td><td>-</td><td>-</td><td>-</td><td>-</td><td>100%</td><td>-</td></tr><tr><td>Enforcer</td><td>Boss</td><td>-</td><td>-</td><td>-</td><td>-</td><td>90%</td><td>10%</td></tr><tr><td>Boss</td><td>Boss</td><td>-</td><td>-</td><td>-</td><td>-</td><td>70%</td><td>30%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

Rillaz Type Probability

<table><thead><tr><th width="161.33333333333331">RillaZ_1</th><th width="139">RillaZ_2</th><th width="150">Cyber RillaZ</th><th width="150">Zombie RillaZ</th><th width="150">Skull RillaZ</th><th>Space RillaZ</th></tr></thead><tbody><tr><td>Cyber RillaZ</td><td>Cyber RillaZ</td><td>55%</td><td>15%</td><td>15%</td><td>15%</td></tr><tr><td>Cyber RillaZ</td><td>Zombie RillaZ</td><td>35%</td><td>35%</td><td>15%</td><td>15%</td></tr><tr><td>Cyber RillaZ</td><td>Skull RillaZ</td><td>35%</td><td>15%</td><td>35%</td><td>15%</td></tr><tr><td>Cyber RillaZ</td><td>Space RillaZ</td><td>35%</td><td>15%</td><td>15%</td><td>35%</td></tr><tr><td>Zombie RillaZ</td><td>Zombie RillaZ</td><td>15%</td><td>55%</td><td>15%</td><td>15%</td></tr><tr><td>Zombie RillaZ</td><td>Skull RillaZ</td><td>15%</td><td>35%</td><td>35%</td><td>15%</td></tr><tr><td>Zombie RillaZ</td><td>Space RillaZ</td><td>15%</td><td>35%</td><td>15%</td><td>35%</td></tr><tr><td>Skull RillaZ</td><td>Skull RillaZ</td><td>15%</td><td>15%</td><td>55%</td><td>15%</td></tr><tr><td>Skull RillaZ</td><td>Space RillaZ</td><td>15%</td><td>15%</td><td>35%</td><td>35%</td></tr><tr><td>Space RillaZ</td><td>Space RillaZ</td><td>15%</td><td>15%</td><td>15%</td><td>55%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

Rest After Breeding

* The Rillaz used for breeding requires a set rest period based on the generation, tier, and type. for detailed information, please refer to the table below.
* The next-generation capsule NFT acquired through successful breeding can be attempted for Reveal after \[48 hours].
* The capsule NFT can be revealed by consuming a certain amount of currency (MRT+MBT).

<table><thead><tr><th width="138" align="center">Tier</th><th width="128" align="center">GENESIS</th><th width="127" align="center">Gen 1</th><th width="133" align="center">Gen 2</th><th align="center">Gen 3</th><th align="center">Gen 4</th></tr></thead><tbody><tr><td align="center">Minion</td><td align="center">39h</td><td align="center">45h</td><td align="center">51h</td><td align="center">57h</td><td align="center">63h</td></tr><tr><td align="center">Servant</td><td align="center">34h</td><td align="center">39h</td><td align="center">44h</td><td align="center">49h</td><td align="center">54h</td></tr><tr><td align="center">Commons</td><td align="center">30h</td><td align="center">34h</td><td align="center">38h</td><td align="center">42h</td><td align="center">46h</td></tr><tr><td align="center">Watcher</td><td align="center">27h</td><td align="center">30h</td><td align="center">33h</td><td align="center">36h</td><td align="center">39h</td></tr><tr><td align="center">Enforcer</td><td align="center">25h</td><td align="center">27h</td><td align="center">29h</td><td align="center">31h</td><td align="center">33h</td></tr><tr><td align="center">Boss</td><td align="center">24h</td><td align="center">25h</td><td align="center">26h</td><td align="center">27h</td><td align="center">28h</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

Capsule NFT Reveal

* The next-generation capsule NFT acquired through breeding can be attempted for Reveal after\
  \[48 hours].
* The cost of the Reveal varies depending on the generation.
* The newly born Rillaz is in a coma state (Stamina 0%).
* Please be sure to move it to the recovery room for restoration.

Capsule NFT Reveal Price

| Generation | Price(MBT) | Price(MRT) |
| :--------: | :--------: | :--------: |
|   GENESIS  |     200    |     600    |
|    Gen 1   |     180    |     540    |
|    Gen 2   |     160    |     480    |
|    Gen 3   |     140    |     420    |
|    Gen 4   |     120    |     360    |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 9) Gem NFT

* To obtain GEM NFT, you must place RillaZ on the planet and destroy the energy tower. Random diamond fragments, ruby fragments, emerald fragments, and sapphire fragments will appear as materials in the mystery box, and you can proceed with gem NFT minting using these materials.
* If you participate in the universe, a gem NFT box will randomly appear as a result reward.
* Acquired Gem NFT can be applied to 4 types of RillaZ NFT sockets to receive additional stat effects.

Diamond NFT

![](https://lh5.googleusercontent.com/FmyUJVqRq-IDRISrvq5CxGIOOQqkw9C_Ac5Lq-GDGNUvLbIOqoThSrgMQCaR0F5Ro80M4pKpBflW6iVtrPi9sKDlTkMNlAcDFT6QCiYV_XRKBy23lvf6QezAi1yL6_Yi-Ug29fuZqV45zwLeHla1FdI)

![](https://lh5.googleusercontent.com/xl38lGZ2K1veMVfAX4mRNKkMO34mgEu0GjsKCB3HDF3b7SP_cGyJqkJI_maasToy8GH21wMQz1gHiGZYdS_cB2xexuBtfKNAKaIIcrxXDwRn5DVwJZJSaisKZ-2dUftvc3yqIq1RrzLoS9l7PmyTtQ0)

* Diamond Fragments
* Attribute : Stamina

Ruby NFT

![](https://lh5.googleusercontent.com/SfNs3LmI0eXohCME2NSOpLfzRLoWHK1ntvehXbCbHEC3ljVxKQ7tSX1-qGMvxi8ijneEGTTO7BUEWUqv_1eraDBrir7tqJAUKt2Zqd0r0xv4cBrqcuLQZLZWF8afa612bq39kzSFsH2YDKNyLy3DjPg)

![](https://lh5.googleusercontent.com/UDm9co514obrSKjydeQXNcVYRiPrlmEJkjLMBWIEihA1Y3hawCvhTRGv_4nZOdowWxcHrkykKOs6Utfb-veiMZLAcX3NfvANUlT5jQ96xtuuBSEj1cpqZgwRphodDKdOXo2Fe9kQk9FiTdz3N6L48HA)

* Ruby Fragments
* Attribute : Attack

Emerald NFT

![](https://lh5.googleusercontent.com/ovcp2zmq-OKtaokiOoBAOhKhf9WUOcmqPvFG40NkBZHbkOYpD2mx6HzoWB6rtA0A9eIOgurY0WxCZ46RxKvxgCPwGJ5hB6ymcY-J3cq5lJapSXlfAYCsBxSPAkvmr-bzwRPiqAEyKMUiutKplql-UhQ)

![](https://lh3.googleusercontent.com/VY5iRSYGGtKS_KrZvK6XpGyvDuP71GRWs2dlxVJpzBzmVABbzGrNlhezph-qMRqaZUGtloOqvtFelxZzmrmHR7P1obxQlgoSzY1t6FV3f3H4JUkeLOEB5hm1W_UI_Ad9iOtqNRMEaiB0W-QvOTM71hI)

* Emerald Fragments
* Attribute : Critical

Sapphire NFT

![](https://lh4.googleusercontent.com/W-TXVT3GtxyWEvpgDkk4ZjGLrHrvqdEVjQMn3qOp-eI2Wo0kRyRjQ5cLkhkN338wbrKv8xunV0LmOLuqYU24kRYyMLGpMS1jjSJjV0txpJE3qftuwjjyh_ygfnBt3PCkPi2_gznLTy-YXfATM8miz-Q)

![](https://lh4.googleusercontent.com/uAh4viSsqThDwTDV47z3ePwMmokkbC9gwDHK81PZOXvayTJPst06Ispjd2NxCOCcY2WFA5gmbrB7Sw_MnmfbhPmFCrmvIoGh_0vAHE0uBCzAM3k1b1Ws6-8O4VrYOAI7wlHGGjl2Vx4XnEcRP3r3EcI)

* Sapphire Fragments
* Attribute : Luck

Maximum growth level by gem tier

* Minion: Lv.1\~5
* Servant: Lv.1\~10
* Commons: Lv.1\~15
* Watcher: Lv.1\~20
* Enforcer: Lv.1\~25
* Boss: Lv.1\~30

Conditions for unlocking RillaZ gem sockets

* Socket 1: RillaZ  Lv.5
* Socket 2: RillaZ  Lv.10
* Socket 3: RillaZ Lv.15
* Socket 4: RillaZLv.20

Gem NFT Tier Up

* ​The attempt to tier up the gem NFT grade has a probability of success or failure.
* For each gem NFT tier, there are specific conditions, material quantities, and a maximum number of attempts. Please check the table below for details.

<table><thead><tr><th width="231" align="center">Tier up</th><th align="center">Level</th><th align="center">PCS</th><th align="center">Chance</th><th align="center">Success %</th></tr></thead><tbody><tr><td align="center">Minion -> Servant</td><td align="center">Lv.5</td><td align="center">5</td><td align="center">1</td><td align="center">90%</td></tr><tr><td align="center">Servant -> Commons</td><td align="center">Lv.10</td><td align="center">4</td><td align="center">2</td><td align="center">80%</td></tr><tr><td align="center">Commons -> Watcher</td><td align="center">Lv.15</td><td align="center">3</td><td align="center">3</td><td align="center">60%</td></tr><tr><td align="center">Watcher -> Enforcer</td><td align="center">Lv.20</td><td align="center">2</td><td align="center">4</td><td align="center">30%</td></tr><tr><td align="center">Enfotcer -> Boss</td><td align="center">Lv.25</td><td align="center">1</td><td align="center">5</td><td align="center">10%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 10) Weapon Skin NFT

* To acquire Weapon NFT, you must place Rillaz on a planet and destroy the energy tower. When destroyed, mysterious boxes will randomly appear with fragments of weapon molds, which you can use for Weapon NFT minting.
* Participating in the Universe will result in random Gem NFT boxes as a reward.
* Acquired Weapon NFT can be applied to the Rillaz Weapon socket for additional stat effects.
* Weapon Skin NFT has durability, and the effect is lost when all durability is exhausted.
* Durability can only be repaired through randomly acquired iron ore (1\~20% random) in the Universe.

Axe Skin NFT

* Traits: To be revealed

Cleaver Skin NFT

* Traits: To be revealed

Halberd Skin NFT

* Traits: To be revealed

Hammer Skin NFT

* Traits: To be revealed

Maximum Level by Weapon Tier

* Minion: Lv.1\~5
* Servant: Lv.1\~10
* Commons: Lv.1\~15
* Watcher: Lv.1\~20
* Enforcer: Lv.1\~25
* Boss: Lv.1\~30

Rillaz Weapon Socket Unlocking Conditions

* Weapon Socket: Rillaz Lv.25

Weapon NFT Tier Up Information

* Attempts to tier up the Weapon NFT tier have a success and failure rate.
* Details on requirements, material quantity, and maximum attempts per weapon NFT tier can be found in the table below.

<table><thead><tr><th width="247" align="center">Tier up</th><th align="center">Level</th><th align="center">PCS</th><th align="center">Chance</th><th align="center">Success %</th></tr></thead><tbody><tr><td align="center">Minion -> Servant</td><td align="center">Lv.5</td><td align="center">5</td><td align="center">1</td><td align="center">90%</td></tr><tr><td align="center">Servant -> Commons</td><td align="center">Lv.10</td><td align="center">4</td><td align="center">2</td><td align="center">80%</td></tr><tr><td align="center">Commons -> Watcher</td><td align="center">Lv.15</td><td align="center">3</td><td align="center">3</td><td align="center">60%</td></tr><tr><td align="center">Watcher -> Enforcer</td><td align="center">Lv.20</td><td align="center">2</td><td align="center">4</td><td align="center">30%</td></tr><tr><td align="center">Enfotcer -> Boss</td><td align="center">Lv.25</td><td align="center">1</td><td align="center">5</td><td align="center">10%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

## 4. Game Content

### 1) Planet

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FCbofLK54kQJ4KfC0jBbx%2F3.png?alt=media&#x26;token=034018b0-d034-477c-a90d-cae0f313fc6c" alt=""><figcaption></figcaption></figure>

* Composed of 12 planets that can be unlocked sequentially. You can place owned Rillaz NFTs in slots on the open planets and participate in \[Planet and Rillaz Managing] game to acquire MRT(MetaRillazToken) as a reward. Each planet has a maximum of 4 slots.
* The last of the 1\~12 planets take longer to collapse, ensuring management convenience.
* Along with Rillaz placement, the "Get Token" button activates every \~ hour, but if Rillaz slots are released, participation time resets.
* Ultimately, you must press the "Get Token" button yourself to restart mining <mark style="color:red;">**(No guarantee if not claimed).**</mark>

Planet Managing

* When RillaZ NFT is placed on the planet, cleanliness, humidity, temperature, and radiation <mark style="color:red;">**\[Planet Overload]**</mark> progress. You must directly connect and manage the planet overload, and when the final collapse value set for each planet is reached, the planet will be converted to \[Planet Collapse].
* In the state of <mark style="color:red;">**"Planet Collapse"**</mark>, the placed <mark style="color:red;">**"RillaZ NFT and mining rewards cannot be obtained."**</mark> The automatic recovery time depending on the number of planet collapses is determined, so please refer to the table below. Please be aware of the penalty for accumulated collapse counts!
* Immediate recovery is possible through MRT and other currencies
* Each planet's \[Overload Rate] varies, and the overload rate increases by <mark style="color:purple;">**\[+x%]**</mark> at regular intervals, making planet managing more difficult.
* Please refer to the "Overload Rate Increase Adjustment" announced in advance for the standard collapse value or higher at the time of the update.

How to Planet Environment Management

* Cleanliness: Cleanliness increases depending on the number of RillaZ placements.
* Humidity: Humidity increases depending on the total level of RillaZ placements.
* Temperature: The row temperature increases depending on the generation of RillaZ placement.
* Radiation: Radiation increases depending on the grade of RillaZ.
* Method 1: You can decrease the overload values for cleanliness, temperature, humidity, and radiation by 1\~20% randomly by using 4 types of items such as cleaner (cleanliness), cooler (temperature), blower (humidity), and purifier (radiation).
* Method 2: You can decrease the overload values through MRT.

Planet Energy Tower

* The energy tower inside the planet consists of 4 parts.
* When the energy tower is destroyed, the acquisition success rate is determined according to the RillaZ NFT luck level.
* The lucky box that came as a reward must be collected directly, and it cannot be received if there is not enough empty space in the inventory.
* The health and attack power of each planet's \[Energy Tower] vary, and they increase by \[+x%] at regular intervals, making RillaZ managing more difficult.

Planet slot opening time

|  Planet  | Slot 1(h) | Slot 2(h) | Slot 3(h) | Slot 4(h) |
| :------: | :-------: | :-------: | :-------: | :-------: |
|   Rock   |     0     |     3     |     6     |     9     |
|  Slither |     3     |     6     |     9     |     12    |
|  Poison  |     6     |     9     |     12    |     15    |
|  Frozen  |     9     |     12    |     15    |     18    |
|   Eyes   |     12    |     15    |     18    |     21    |
|   Armor  |     15    |     18    |     21    |     24    |
| Magnetic |     18    |     21    |     24    |     27    |
|   Gamma  |     21    |     24    |     27    |     30    |
|   Magma  |     24    |     27    |     30    |     33    |
|   Hole   |     27    |     30    |     33    |     36    |
|  Flatus  |     30    |     33    |     36    |     39    |
|   Chill  |     33    |     36    |     39    |     42    |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

* In order to open a planet, all slots of the previous planet must be open.

planetary collapse

* Rillaz NFT locked up (untradable) status applied to the slot until planet recovery&#x20;
* Automatic recovery penalty based on number of planetary collapses&#x20;
* Same penalty after 20th inning

| Collapses count | Auto-recovery penalty |
| :-------------: | :-------------------: |
|        1        |           0           |
|        2        |           1d          |
|        3        |           3d          |
|        4        |           6d          |
|        5        |          10d          |
|        6        |          15d          |
|        7        |          21d          |
|        8        |          28d          |
|        9        |          36d          |
|        10       |          45d          |
|        11       |          55d          |
|        12       |          66d          |
|        13       |          78d          |
|        14       |          91d          |
|        15       |          105d         |
|        16       |          120d         |
|        17       |          136d         |
|        18       |          153d         |
|        19       |          171d         |
|        20       |          190d         |

#### &#x20;<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

### 2) Planet Rillaz NFT Management

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FQNpp2dRAeQxsiBQBYZqP%2F4.png?alt=media&#x26;token=5d519a2d-f59c-485e-a47e-feb6d51bfe3e" alt=""><figcaption></figcaption></figure>

* Rillaz's <mark style="color:yellow;">**\[Stamina]**</mark> status, which is placed after selecting a planet, requires direct access to the placed planet and periodic status check, and when the remaining stamina status is 0%, it switches to <mark style="color:red;">**\[coma status]**</mark>.
* When in a coma, immediate stamina recovery through items or <mark style="color:red;">**MRT is not possible**</mark>.
* Please note that while in a coma, stamina recovery is only possible through the recovery room and a penalty of +@ to the release stamina value is given.
* When in a coma, related actions such as leveling up, breeding, selling, transferring, resetting points, equipping/unequipping gems, and equipping/disarming weapons are not possible.

Continuous Placement Benefits

|  d  | Benefits |
| :-: | :------: |
|  7  |    5%    |
|  21 |    10%   |
|  42 |    20%   |
|  70 |    40%   |
| 105 |    80%   |
| 147 |   160%   |
| 196 |   340%   |

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

* If you cancel a slot during continuous placement, the benefit will disappear.
* When in a coma (0% stamina) state, the continuous deployment benefit disappears.
* You must proceed with the final Get Token.
* After Get Token, the continuous placement effect (Mining Time) is reset.
* **The benefit of continuous slot placement through planet and Rillaz management is the most powerful reward, so be sure to refer to it to estimate ROI!**

### 3) Free Game Universe&#x20;

* Acquire MRT rewards through free gaming.
* User level information exists (Lv.1\~30).
* Initial design includes level-ups through "game participation reward Lv exp +n" and "ad-watching reward Lv exp +n."
* Number of rockets held increases per level-up.
* Play currency rockets recharge automatically +1 every n minutes.
* Rocket recharge(+1) is possible through watching ads, apart from MRT.
* A ranking system will be introduced, with top rankers receiving MRT as reward every season.
* Multiple games will be added, starting with an initial game.
* Games will be chosen randomly as more are added.

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FLOzsknBKWp8mc0kro4H6%2FUniverse.png?alt=media&#x26;token=493c67c3-f0e8-45d9-ad2e-81d7ab609c04" alt=""><figcaption></figcaption></figure>

* External indie game developers can apply to join after a first review from the team.
* Listed projects will receive a boost from MRT holders for four weeks, and the project with the most donations will be finalized (bi-weekly re-challenge possible if less than 10% vote rate).
* Afterward, developers receive a percentage of the results as MRT, and the same amount of MRT is burned.
* A minimum of a 3-month lockup period is set for developers.
* To consistently present various games, the lowest 1 game in terms of user participation will be terminated every six months.

## 5. Tokenomics

#### 1. Tokenomics Flow

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FidGgYKyIUWtrJDRdZuUb%2Fmeta_project_tokenflow.png?alt=media&#x26;token=6487cf2d-e0ab-4395-8739-c52b9c709f51" alt=""><figcaption></figcaption></figure>

* With tokens issued through Klaytn blockchain KIP-7, you can receive MBT (Governance Token) and MRT (Utility Token) rewards through game participation.

#### 2. MRT(Utility Token)

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FKBkEdBFxFM6A8LGhafW8%2FIcon%20Ci%20MRT.png?alt=media&#x26;token=c72ecd42-976f-479a-8d72-d56d31b543dc" alt=""><figcaption><p>MRT(MetaRillazToken)</p></figcaption></figure>

* Token Name: MetaRillazToken(Utility)
* Token Ticker: MRT
* Contract address: TBA
* Total issued amount: TBA
* The main utility currency in Rillaz in-game is MRT (MetaRillazToken).
* Receive MBT + MRT as rewards through in-game planet management and universe gameplay.
* Rewarded assets can be used for various gaming purposes such as nurturing Rillaz NFT, shooting gem NFT, nurturing weapon skin NFT, opening various slots, recovering stamina, and purifying the planet to generate higher rewards.

#### 3. MBT(Governance Token)

<figure><img src="https://1426320178-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fu0ShJ9IJ9jPCCPBA7c0x%2Fuploads%2FF7zvuEKjSbYJenE4nHHm%2FIcon%20Ci%20MBT.png?alt=media&#x26;token=db6adf66-76f6-4698-8733-08111a470bbf" alt=""><figcaption><p>MBT(MetaBrickzToken)</p></figcaption></figure>

* Token name: Meta Brickz Token
* Ticker name: MBT
* Token contract address: 0x55B8f0D1Ac39658B127bD36C1e84f6B578db6435
* Mining start block: 94771569 (2022.07.01 18:00)
* Pre-issue volume for initial liquidity (7d volume): 1,050,000
* 5y total issuance: 274,800,000

<table><thead><tr><th width="232">Category</th><th width="98" align="center">%</th><th align="center">Supply</th><th align="center">Vesting</th></tr></thead><tbody><tr><td>Mining POOL(PFP, P2E)</td><td align="center">49.8%</td><td align="center">136,462,550</td><td align="center">5y Lock-up</td></tr><tr><td>Ecosystem</td><td align="center">20.2%</td><td align="center">55,410,650</td><td align="center">3y Lock-up</td></tr><tr><td>LP</td><td align="center">15%</td><td align="center">40,938,400</td><td align="center">5y vesting</td></tr><tr><td>Team</td><td align="center">10%</td><td align="center">27,292,875</td><td align="center">6m Lock-up</td></tr><tr><td>Investors</td><td align="center">5%</td><td align="center">13,645,525</td><td align="center">6m Lock-up</td></tr><tr><td><mark style="color:blue;"><strong>Total</strong></mark></td><td align="center"><mark style="color:blue;"><strong>100%</strong></mark></td><td align="center"><mark style="color:blue;"><strong>273,750,000</strong></mark></td><td align="center">-</td></tr></tbody></table>

* Mining POOL: This is the amount of tokens that can be obtained through NFT staking and P2E.
* Ecosystem: This is the amount used through events and partnerships used for the ecosystem.
* LP: This is the amount distributed to MBT-KLAY LP stakers.
* Team: Quantity used for development and service.
* Investors: This is the quantity for investors who have made initial investments.

## 6. Roadmap

### 1) 2023 Q1

* [x] Design and enhancement of Rillaz tokenomics.
* [x] Development of wallet functions based on Klaytn (creation, spending, transfer).
* [x] Development of Rillaz NFT Attributes random value minting system (generation, tier, type differentiation).
* [x] Development of planet managing system.
* [x] Development of Rillaz NFT Attributes breeding synchronization system.
* [x] Development of Rillaz NFT managing system.
* [x] Development of mining system through Rillaz NFT placement.
* [x] Development of Rillaz NFT in-app mobile minting system (season, product, quantity differentiation).
* [x] Development of Rillaz rebuild system.
* [x] Development of Rillaz breeding system.

### 2) 2023 Q2

* [x] Development of Gem NFT mint system.
* [x] Development of Gem NFT item system.
* [x] Building of hyper-casual platform system.
* [x] Development of 1 type of game on Universe hyper-casual platform.
* [x] Building of Rillaz P2E proprietary marketplace system (partial burn model of Klay generated from NFT transaction fees and royalties).
* [x] Release of Rillaz play and promotional video (first phase).
* [ ] Community participation events.
* [ ] Rillaz GENESIS NFT SALE Detail (Discord).
* [ ] Recruitment of Rillaz testers.

### 3) 2023 Q3

* [x] Rillaz P2E own marketplace listing, collection penalty system development
* [x] Development of event provision mailbox system
* [ ] <mark style="color:purple;">**Development of Universe game “Crypto Stack”**</mark>
* [ ] <mark style="color:purple;">**Development of Advertising BM**</mark>
* [ ] Development of Weapon NFT item system.
* [ ] Development of Weapon NFT mint (Create & Earn) system.
* [ ] Release after gathering feedback from testers.
* [ ] Development of Rillaz NFT tier upgrade.
* [ ] Development of gem and weapon NFT item tier upgrade.
* [ ] Official iOS, Play Store distribution of Rillaz.

### 4) 2023 Q4

* [ ] Development of rental system.
* [ ] Development of an interplanetary competition system.
* [ ] Development of an integrated guild warfare system.
* [ ] Formation of Klayswap Dex pool.

### 5)  Rillaz NFT Mint

* RIllaZ NFT will be used in Rillaz P2E and will be divided into n rounds according to the minting time. The total number of Rillaz NFT issued is n, and it consists of 5 Attributes (Performance, Stamina, Attack, Critical, and Luck).
* This stat is a point provided for each level up and allows you to decide on the direction of RillaZ NFT development that suits the user's preference.

### &#x20;6) Rillaz In App Mint

* By going to the Mint page, you can randomly mint Relaz Genesis NFT through Royal Box, Premium Box, and VVIP Box
* For Rillaz Genesis NFT minting, you can participate after transferring Klaytn assets to spending. (A small fee will be charged, so we recommend that you prepare at least minting price + 5 Klay or more.)
* Minting operates on a seasonal basis (limited period).
* Box quantity by season can be confirmed through notices.
* Four types of Rillaz appear randomly: Cyber, Zombie, Space, and Skull.

<table><thead><tr><th width="184" align="center">Tier</th><th align="center">Royal</th><th align="center">Premium Box</th><th align="center">VVIP Box</th></tr></thead><tbody><tr><td align="center">Minion</td><td align="center">40%</td><td align="center">-</td><td align="center">-</td></tr><tr><td align="center">Servant</td><td align="center">30%</td><td align="center">40%</td><td align="center">-</td></tr><tr><td align="center">Commons</td><td align="center">20%</td><td align="center">30%</td><td align="center">40%</td></tr><tr><td align="center">Watcher</td><td align="center">10%</td><td align="center">20%</td><td align="center">30%</td></tr><tr><td align="center">Enforcer</td><td align="center">-</td><td align="center">10%</td><td align="center">20%</td></tr><tr><td align="center">Boss</td><td align="center">-</td><td align="center">-</td><td align="center">10%</td></tr></tbody></table>

<mark style="color:red;">**(Please be advised that detailed figures are subject to change before release.)**</mark>

## 7. Team

* \- Korea Mobile Game Association Mobile Game Star Awards Excellence Award
* \- Google Indie Game Festival Top 20
* \- The Rillaz team, known for the mobile game "Funky Gunner: Autoshot," has expertise in Unity, SPINE, and real-time server technology. With their experience in live operations and data collection, the team aims to merge Web 3.0 technology with mobile gaming, providing players with enjoyable gameplay and rewards through the Rillaz project.

**A. DT(CEO/Director)**

&#x20;\- Game system, content, Data Design(Launched 2 mobile games)

&#x20;\- Google, iOS Market Console operation (A/B test)

&#x20;\- Firebase Metric Analysis (DAU, MAU, ARPU, D1 D7 Retention)

&#x20;\- Facebook, Instagram, YouTube CPI advertisement execution operation

&#x20;**B. ololo(Blockchain Developer)**

&#x20;\- Brave Frontier Project(8 million downloads)

&#x20;\- Contract function development

&#x20;**C. BJ(Unity Developer)**

&#x20;\- In-game UI directing, operation function, effect, judgment value setting(Launched 2 mobile games)

&#x20;\- Hypercasual game development

&#x20;**D. Danny(Techical Artist)**

&#x20;\- Star trek AR as 3D Assets Creator&#x20;

&#x20;\- 1M Download Social Casino Game as technical artist(VFX, UGUI, ANIMATION)

&#x20;\- 3D Shader Creation

&#x20;**E. Stephan(Web Developer)**

&#x20;\- homomorphic encryption project

&#x20;**F. Colby(Advisor)**

&#x20;\- IP Game Business Publishing Manager

<br>

## 8. Disclaimer and Waiver

* This white paper may be modified without notice.
* Detailed figures may change upon official release.
* This white paper is intended to provide general information only and has no legal effect.

  Rillaz NFT's website, social media The information provided through this white paper does not constitute investment advice.
* The user is responsible for making judgments regarding the use of Rillaz P2E services, and the investment purpose, personal and financial situation, and past predictions of returns do not necessarily guarantee returns.
* Rillaz's services may be delayed or interrupted due to risks including, but not limited to, lack of development funds of the relevant companies, lack of commercial development, and lack of use by users.
* Cryptocurrencies are currently subject to regulation and scrutiny. Some of Rillaz P2E's services may be adversely affected by these legal actions.
* MBT and MRT tokens were created as Klaytn based tokens. However, in the future, it can be transferred to another chain ecosystem or form its own mainnet through the development of the Rillaz platform.
* We are not responsible for loss of private keys of users using Rillaz.
* Rillaz NFT Minting can be purchased within the app for an unlimited period of time before it is sold out.
* Buying and selling Rillaz NFTs are non-refundable for completed transactions.
